Learning – Myself Dimension – The #ScrumMasterWay concept

Let’s continue with the next element of ‘Myself’ dimension. As we already said in the previous blog post, each element of this dimension represented by a dice which you can roll every day or Sprint and choose the aspect you are going to take. The second dice is for learning. Scrum Masters shall learn new things every day. This element shows a direction where you can focus the learning activity to gain Agile, coaching, facilitation, business, change, and technical skills.

Agile

ScrumMasters you must be Agile enthusiasts, constantly looking for new practices, concepts, and ideas. Joining local communities, attending or speaking at conferences. Looking for trends where Agile is heading. The world is changing fast, so do Agile and Scrum.

Coaching

Without good coaching, you can’t create sustainable high-performing teams. So better start right away. There are many classes and books on coaching, plenty options to choose from. But after all, it’s all about practice. Start tomorrow and get better during the time.

Facilitation

Facilitation is critical especially when the team is not that mature. Be ready to facilitate not only during meetings but anytime. Every conversation can go wrong, and create a conflict or misunderstanding. Be on a watch for those situations.

Business

As part of the mentoring and teaching, you will need to understand the Agile Product Ownership. Have an idea on how to form a vision, how to prioritize, how to build the backlog. Help Product Owners with business Agility concepts.

Change

ScrumMasters are implementing change in organizations, they change their culture, and way of working. Such change is one of the hardest. You are change manager, change is your day to day job, so be better at implementing change.

Technical

Finally, the most controversial aspect of this element is technical. It’s controversial because as ScrumMaster you shall not be a team member at the same time as you will lose the overview. The technical aspect here points to the Extreme Programming practices as continuous integration, shared codebase, auto-tests and TDD, BDD, pair programming, regular refactoring, agile architecture and continuous delivery. They are critical for team success and every great ScrumMaster shall have a decent knowledge about them.


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